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Boom Shocketa: Rocket Storm

Boom Shocketa: Rocket Storm

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Devlog

  • March 2022 – Camera Changes
    March 11, 2022 by General Xenon##camera
    Subtle, but significant camera changes: - Added 3rd person camera lateral offset that shows your lateral momentum. Although subtle, this does help significantly in my experience after you get used to... Continue reading
  • February 2022 – Performance & Game Feel
    February 18, 2022 by General Xenon
    First, the official Speedrun.com page for this game is live. See the records here . These times are pretty tough, but the first individual to beat any of my times will be enshrined in the game's credi... Continue reading
  • 2021-07-21: Static Lighting returns for competitive modes and boost penalty.
    July 22, 2021 by General Xenon
    Static lighting returns by default when racing (or in tutorial) and dynamic sky/volume clouds appear in freeplay. Crashing in a race incurs an immediate boost penalty which is built back by flying thr... Continue reading
  • 2021-07-17: Medal times, ranks/progression, freeplay, volume clouds, tons of menu/mechanical improvements.
    July 17, 2021 by General Xenon
    Changelist Short version : medal times, ranking up, and progression have been added with many menu and control improvements as well as freeplay, volumetric clouds and random weather/time of day! Jump... Continue reading
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